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Tutorial--Scene Versus Design

Journal Entry: Fri Jun 17, 2011, 5:43 PM

Welcome to our monthly Short Tutorial. This tutorial will be done differently from the ones so far. Instead of showing you "how" to do something, I'm going to tell you "what" something is.

This is a long tutorial covering the definitions of terms you should be familiar with as an artist. I thought since I was going to have you return to a design format for the next challenge, I should post this tutorial at this time.  

I was asked to keep the tutorials in one blog, so if it seems too long to read all at once, take your time.  A link will be available in the Tutorials folder so that you can refer back to here anytime.


During the "Still Wicked" challenge, a few members had asked me what was the difference between a "design" and a "scene". And that's a good question. It seems when I've asked for a "design" challenge entry, some members will misinterpret and create a "scene"; and,  when I've asked for a scene, some members will create a design.

This tutorial covers the difference between design and scene as far as  our group is concerned through definitions and examples.

If you have any questions, or something to add to this tutorial, please don't hesitate to comment to this

Definitions--Applied Arts, Graphic Design, Fine Arts, Scene

I no longer have my art books on fine arts and design so I relied on Wikipedia to help me with the following "formal" definitions. I did do some editing to make the definitions clearer.  

The word "design" is connected to many disciplines including Applied Arts and Graphic Arts.

:bulletgreen:Applied Arts: The application of design and aesthetics to objects of function and everyday use.

:bulletgreen:Graphic Design: A creative process undertaken in order to convey a specific message (or messages) to a targeted audience. Common uses of graphic design includes identity (logos and branding), web sites, publications (magazines, newspapers, and books), advertisements and product packaging.

:bulletgreen:Fine Arts: Fine Arts describes an art form developed primarily for aesthetics and/or concept rather than practical application.

:bulletgreen:Scene: In art, the environment, or atmosphere, for which objects are place.  Another word for scene is background.

For our purpose, a Design is a deviation that is generally 2-Dimensional (objects exist in a flat environment) and is very decorative in nature. It may or may not contain words, symbols, etc., but it shouldn't look like something that exist in the real world.

A Scene is an environment that contains a background that is not flat, or can be considered as decor (no words should be in a scene--words will turn it into a design). It should look more like something that might and can exist in the real world.

The Elements And Principals Of Design

The "Elements and Principals of Design" are the set rules or guidelines when considering the impact of a piece of artwork. They can exist in both designs  and scenes. The difference depends on how they are put together.

See below for the definitions of the "Elements And Principals of Design" to help you understand the difference between a design and scene.

This deviation uses just about all of the elements and principles of design to create a dynamic scene.  

The definitions are below and  you can find an example of each Element or Principle of design here:…:

The Elements Of Design are:

:bulletgreen:Texture=The quality of a surface or the way any work of art is represented.

:bulletgreen:Form=The forming of two or more shapes or as three-dimensional shape (cube, pyramid, sphere, etc.)

:bulletgreen:Space=The area provided for a particular purpose; it includes the background, foreground and middle ground. Space also refers to the distances or areas around, between or within components of a piece.

:bulletgreen:Line=Line is most easily defined as a mark that spans a distance between two points.

:bulletgreen:Color=Color pertains to the use of hue in artwork and design.

:bulletgreen:Value=Value, or tone, refers to the use of light and dark, shade and highlight.

:bulletgreen:Shape=the use of areas in two dimensional space that can be defined by edges, setting one flat specific space apart from another.

The Principles of Design are:

:bulletgreen:Unity=The feeling of completeness.

:bulletgreen:Harmony=Using similar elements throughout the work to give an uncomplicated look.

:bulletgreen:Variety=The quality or state of having different forms or types.

:bulletgreen:Balance=Arranging elements so that no one part of a work overpowers, or seems heavier than any other part.

:bulletgreen:Contrast=Using elements that conflict with one another.

:bulletgreen:Pattern/Rhythm=Showing consistency with colors or lines through repetition.

That's all for this tutorial. If you have a topic that you like for me to cover, just make a comment under this blog. Next month's tutorial will cover light, dark and making shadows. :)

Add a Comment:
shadowleigh Featured By Owner May 22, 2012  Hobbyist General Artist
I feel stupid :cries: Everyone seems to get this tutorial but me.. I'm going to blame my lack of sleep, but... >_> Just blame the lack of sleep, I'll come back to this later, when I'm not so tired/pissed.
TheFantaSim Featured By Owner May 22, 2012   General Artist
Yes, sleepy can makes reading confusing. But if you need something explained in a different way, just let me know. :)
shadowleigh Featured By Owner May 22, 2012  Hobbyist General Artist
-bangs head against desk- I'm stupid, I get it. Ignore me. Just ignore me...
Great tutorial.
WDWParksGal Featured By Owner Jul 4, 2011
You need to make this a full-fledged tutorial as a deviation in your gallery. If you have and I missed it, send me a link, as I would like to be able to refer it to others when they ask the differences between scenes and designs. A written tutorial would be great to have as a reference :nod:
TheFantaSim Featured By Owner Jul 4, 2011   General Artist
I was thinking of doing that this time, but I decided to keep it to the basics. But that is a good idea. :nod:
Metadored Featured By Owner Jun 23, 2011
That's a really good tutorial....and not long at all! Thank you so very much. I studied art and craft and design when i was younger but you know I have forgotten most all of it :crying: Besides, we didn't do art on the computer back then either, so it's also learning what you casn pheasably do with your art programs.
I think it has been important to put this tutorial up, many members have struggled to differentiate from the two. And when you choose a "design" challenge in the future, you can include this link to ensure that everyone understands what you ask :D
TheFantaSim Featured By Owner Jun 23, 2011   General Artist
That's exactly my intent. :D
kitiekat4U Featured By Owner Jun 17, 2011  Hobbyist Digital Artist
oh yeah i have forgotten that. thanks for the reminder dear :hug:
TheFantaSim Featured By Owner Jun 18, 2011   General Artist
You're welcome!
StormOwlArt Featured By Owner Jun 17, 2011  Hobbyist Digital Artist
Good to know! :D thank you!!! :hug:
TheFantaSim Featured By Owner Jun 18, 2011   General Artist
I hope so. There shouldn't be any confusion, or I can send a member to this blog if there is. :)
Add a Comment:

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Submitted on
June 17, 2011


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